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C'mon, Lights And Mediums, Don't Be Cheap


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#1 Appogee

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Posted 10 April 2013 - 10:08 AM

I mostly run a Medium (Cicada). But for the past couple of days I've been piloting a heavy. And in a few games, I've observed something a bit disappointing...

The battle has been raging somewhere in the middle of the map. I have and the other heavies and assaults have been going toe to toe with the opposition. Our team is winning, and we're closing in for the kill on the remaining heavies.

But then, one of the opposition lights has run off and started to capture our base. Instead of our lights running back to stop our base being captured, they've stood in a circle around the main battle, taking pot shots from the sides at the damaged heavies... It looks to me like they're trying to get in the lucky last shot and claim the kill.

Meanwhile, our base gets captured, and our team loses.

Come one, light and medium pilots. If someone is capping our base, get back there and stop them! You're the only Mechs with enough speed to keep us from losing to a base cap. So bug out and go stop them. Fair enough that you harass the enemy assaults and heavies while the battle is raging. But when the time comes to stop a base cap, don't let us lose the game just because you want to add .01 to your K/D - you're better than that!

#2 BlackWidow

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Posted 10 April 2013 - 10:09 AM

I get this.

ALL. THE. DANG. TIME.

I suspect (hope) this will change dramatically when CW starts counting and the final WIN ! is all that will matter.

Edited by BlackWidow, 10 April 2013 - 10:10 AM.


#3 Alistair Winter

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Posted 10 April 2013 - 10:16 AM

The Assault game mode is so flawed, I don't really care about playing the game how PGI intended.

If we have a good battle going on and some Spider from the other team wants to play Capwarrior, I'm not going to waste 5 minutes of my life chasing him, while my team mates get to fight.

People who don't want to lose by cap should either cap or defend their own base. Me, I'm going to play this game however the hell I want, regardless of what mech I'm in. Don't expect me to do the job you don't want to do.

#4 NinetyProof

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Posted 10 April 2013 - 10:19 AM

Wait ... you want players that participate in a TEAM game to actually think about THE TEAM instead of just doing whatever they feel like?

Pfft ... what did you just fall off of? was it that turnip truck that just went by?

You are also giving the average player some undue credit ... like assuming all of them have this thing called a "brain" and have used it for something more then figuring out how to find **** on the interwebs.

#5 Appogee

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Posted 10 April 2013 - 10:21 AM

View PostAlistair Winter, on 10 April 2013 - 10:16 AM, said:

Don't expect me to do the job you don't want to do.

I do that job every time I'm in my Medium. That's part of being in a team.

#6 Max Power

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Posted 10 April 2013 - 10:22 AM

View PostAlistair Winter, on 10 April 2013 - 10:16 AM, said:

The Assault game mode is so flawed, I don't really care about playing the game how PGI intended.

If we have a good battle going on and some Spider from the other team wants to play Capwarrior, I'm not going to waste 5 minutes of my life chasing him, while my team mates get to fight.

People who don't want to lose by cap should either cap or defend their own base. Me, I'm going to play this game however the hell I want, regardless of what mech I'm in. Don't expect me to do the job you don't want to do.


If you pilot a light or fast mech, it IS your JOB to go back and defend the cap. (And it's your teammates' job to make it back to help, if asked to). You don't have to kill what's there, just delay long enough for others to come and help.

But to the OP: Yeah, this happens all the time. What do you expect? People are dumb. The average IQ is only 100. That's really freaking dumb.

Edited by Max Power, 10 April 2013 - 02:43 PM.


#7 Tuhs Grey

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Posted 10 April 2013 - 10:23 AM

What you want only works if you tell someone to go and do it. Else what you described is more along the lines of 'I'm in combat, i'm sure that there is someone else less busy than me who can go and do that". If you don't tell someone to don't something, don't get mad when what you expect to happen doesn't.

Edited by Tuhs Grey, 10 April 2013 - 10:28 AM.


#8 Jack Lazarus

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Posted 10 April 2013 - 10:23 AM

Don't forget to say it in game though. The forum-using population is much smaller than the player base of MWO as a whole. If people are cappin' the base and you believe you have some mechs that are capable of disengaging (without just getting killed thanks to a lack of real speed and an exposed back) and preventing that capture, saying so in the game is much more effective than saying so here since most of those people do not visit the forums.

#9 Joseph Mallan

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Posted 10 April 2013 - 10:24 AM

View PostAppogee, on 10 April 2013 - 10:08 AM, said:

I mostly run a Medium (Cicada). But for the past couple of days I've been piloting a heavy. And in a few games, I've observed something a bit disappointing...

The battle has been raging somewhere in the middle of the map. I have and the other heavies and assaults have been going toe to toe with the opposition. Our team is winning, and we're closing in for the kill on the remaining heavies.

But then, one of the opposition lights has run off and started to capture our base. Instead of our lights running back to stop our base being captured, they've stood in a circle around the main battle, taking pot shots from the sides at the damaged heavies... It looks to me like they're trying to get in the lucky last shot and claim the kill.

Meanwhile, our base gets captured, and our team loses.

Come one, light and medium pilots. If someone is capping our base, get back there and stop them! You're the only Mechs with enough speed to keep us from losing to a base cap. So bug out and go stop them. Fair enough that you harass the enemy assaults and heavies while the battle is raging. But when the time comes to stop a base cap, don't let us lose the game just because you want to add .01 to your K/D - you're better than that!

OK this one I can get behind. If someone has run off to cap, my team's lights (or fast Mediums) should go back and make it costly to do so.

Edited by Joseph Mallan, 10 April 2013 - 10:25 AM.


#10 Appogee

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Posted 10 April 2013 - 10:25 AM

View PostTuhs Grey, on 10 April 2013 - 10:23 AM, said:

What you want only works if you tell someone to go and do it.

Hence, this thread.

#11 Noobzorz

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Posted 10 April 2013 - 10:25 AM

View PostAlistair Winter, on 10 April 2013 - 10:16 AM, said:

The Assault game mode is so flawed, I don't really care about playing the game how PGI intended.

If we have a good battle going on and some Spider from the other team wants to play Capwarrior, I'm not going to waste 5 minutes of my life chasing him, while my team mates get to fight.

People who don't want to lose by cap should either cap or defend their own base. Me, I'm going to play this game however the hell I want, regardless of what mech I'm in. Don't expect me to do the job you don't want to do.


I cannot tell you how much I hate you for this lame, selfish attitude.

#12 Stanton Langley

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Posted 10 April 2013 - 10:25 AM

As much as I hate losing, losing to a capture when we've won the fight is the most frustrating and least disappointing. Frustrating because the fight could have been >that< much closer and we could have killed another robot, but instead lose because the game mode is designed as such. Less disappointing because I know we won, and the loss probably helps deflate my ELO and balance out the wins that result from bad matchmaking.

#13 NinetyProof

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Posted 10 April 2013 - 10:26 AM

View PostAlistair Winter, on 10 April 2013 - 10:16 AM, said:

The Assault game mode is so flawed, I don't really care about playing the game how PGI intended.

If we have a good battle going on and some Spider from the other team wants to play Capwarrior, I'm not going to waste 5 minutes of my life chasing him, while my team mates get to fight.

People who don't want to lose by cap should either cap or defend their own base. Me, I'm going to play this game however the hell I want, regardless of what mech I'm in. Don't expect me to do the job you don't want to do.

We know your kind ... there's generally a term for it: Hypocrite.

You don't want others complaining you are not doing the role YOU CHOOSE when you dropped in a mech (remember, you choose the role by picking the mech, not us) ... Yet when you trail a wolf pack to us and we ignore them, you'll QQ up a storm that we are NOT doing our jobs.

So, just remember not to be a hypocrite .. if you don't want to do your Job that is fine, but don't LEECH off the TEAM by hanging around us for Support ... hanging around us for ECM ... expecting us to kill stuff that is chasing you, etc, etc, etc.

You choose ... you either play "single player" off on your own lone wolfing it ... or you play with / for the TEAM. Just don't be a Hypocrite and LEECH off the team, yet not support it.

#14 Denno

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Posted 10 April 2013 - 10:27 AM

Sure it's stupid and annoying that the magical cap box is one of the two metrics by which we can win.

Yeah, lights are so fast it takes them no time at all to get anywhere, but pugs will pug.

The only real solution is to either 4 man drop and have a fast mover or just take a turbo Cent or turbo Treb and make enemy lights life miserable.

#15 Willie Sauerland

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Posted 10 April 2013 - 10:28 AM

Whenever I am

in one of my fast mechs,

I always go clear the CAP,

or at least die trying.

What I hate

trying to get off the CAP though,

is that D-DC that

managed to get there

unseen...


Edited by Willie Sauerland, 10 April 2013 - 10:29 AM.


#16 Kell Draygo

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Posted 10 April 2013 - 10:28 AM

Some people play this game to blow up robots, not stand in a stupid box. Devs don't understand this and they keep giving us lame boxes to stand in. It's the developers fault for their stupid short sightedness.

#17 CygnusX7

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Posted 10 April 2013 - 10:30 AM

A lot of nOObs especially in the light and medium mechs. More often then that they have no clue what to do.
Telling them what to do goes a long way.. Especially with pugs.

#18 Shumabot

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Posted 10 April 2013 - 10:34 AM

Assault is a terrible and broken game mode. Mediums are pretty much solely useful for preventing back caps, but honestly, the dude back capping is the one ruining everyones fun. Not your mediums. Blame the troll spider.

#19 hammerreborn

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Posted 10 April 2013 - 10:35 AM

View PostKell Draygo, on 10 April 2013 - 10:28 AM, said:

Some people play this game to blow up robots, not stand in a stupid box. Devs don't understand this and they keep giving us lame boxes to stand in. It's the developers fault for their stupid short sightedness.


I play to win, so you can cry yourself to sleep and QQ MOAR while I stand on that box and win win win

#20 Tuhs Grey

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Posted 10 April 2013 - 10:36 AM

View PostAppogee, on 10 April 2013 - 10:25 AM, said:

Hence, this thread.


Ahh, no. This thread still doesn't solve the confusion that results from battle. If you want something to happen in game, then you need voice that action in game. Again, if you don't tell someone to do something, they are most likely going to assume that it is being taken care of by someone else. Its human nature. You as well make this mistake as described in your first post. You assumed that a med or light would head back, and it never happened because you never told a medium or light to head back. Your expectations were not met because you failed to take any action otherwise. Now if you told a med or light (at this point you might want to call them out by name) to do so, then you have at least tried to fulfill those expectations.





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